[i]Update 2011-01-16:[/i]
I just added a working download link for players that would like to get the full package (including the high resolution textures and EGL map effects). It is still version beta 2 that you have been playing more than one and a half year.
[b][url=http://dl.dropbox.com/u/17752846/files/q2/gloom/maps/swg_beta2.zip]Download swg_beta2.zip (host: dropbox.com)[/url][/b]
[i]Update 2009-06-01:[/i]
I finished Beta2 of SWars Gloom. Download-Link and more information about the changes can be found below.
[b][s]Download swg_beta2.zip (Host: Sendspace.com)[/s][/b]
Changelog (changes since Beta1 version):
* fixed sliding in tubes near alien base and in hallways near human base,
* changed floor texture in alien base,
* changed ambient brightness of the map to a higher value,
* decreased clipped area in human base (you can jump and build on the inactive computer console now),
* decreased brightness of entrances to alien base by 20%,
* decreased height of main entrance to alien base,
* decreased fade distance of emitted light of the blue generators (fixed the fps drop in those rooms),
* EGL only: added more map effects,
* EGL only: added map loading preview picture.
The following screenshots show new and old EGL map effects.
[img]http://i169.photobucket.com/albums/u208/DeeKae78/Maps/Quake2/Gloom/swg/swg_beta2_egl03.jpg[/img]
[img]http://i169.photobucket.com/albums/u208/DeeKae78/Maps/Quake2/Gloom/swg/swg_beta2_egl04.jpg[/img]
[img]http://i169.photobucket.com/albums/u208/DeeKae78/Maps/Quake2/Gloom/swg/swg_beta2_egl05.jpg[/img]
[img]http://i169.photobucket.com/albums/u208/DeeKae78/Maps/Quake2/Gloom/swg/swg_beta2_egl06.jpg[/img]
[img]http://i169.photobucket.com/albums/u208/DeeKae78/Maps/Quake2/Gloom/swg/swg_beta2_egl07.jpg[/img]
[img]http://i169.photobucket.com/albums/u208/DeeKae78/Maps/Quake2/Gloom/swg/swg_beta2_egl08.jpg[/img]
[img]http://i169.photobucket.com/albums/u208/DeeKae78/Maps/Quake2/Gloom/swg/swg_beta2_egl09.jpg[/img]
There is a misaligned texture on the new brushes I have added to the backway. I will fix this in the next version. Please report any other bugs you may find. Thanks in advance.
[i]Original post:[/i]
This time I have prepared a remake of an oldie. The archive includes Hi-Res textures and Map effects file for EGL.
[b][s]Mirror 1: swg_beta1.zip (Filefront)[/s][/b]
[b][s]Mirror 2: swg_beta1.zip (Sendspace.com)[/s][/b]
May the force be with you